Idmp Plugin
TDengine IDMP plugin with packaged skills for discovery, schema inspection, and safe operational workflows.
SkillMaxx / Development / Plugin Eval
Evaluate Codex skills and plugins from chat with a beginner-friendly start command, local-first reports, token budget explanations, and guided benchmarking.
No official Claude Code instructions yet. We haven't found docs saying this works in Claude Code.
Know it works? Tell us →codex plugin add plugin-eval@openai-curatedTested ✓ on 2026-10-16: installed and loaded in a throwaway sandbox with no credentials.
Tested from a local mirror of the official openai/plugins marketplace, because the CLI reserves the official name for signed-in users.
Added plugin `plugin-eval` from marketplace `openai-plugins-mirror`. Installed plugin root: /home/sbx/.codex/plugins/cache/openai-plugins-mirror/plugin-eval/0.1.2 $ verify: plugin-eval@openai-plugins-mirror installed, enabled 0.1.2 /workspace/agents/codex-mirror/plugins/plugin-eval
No official Grok Build instructions yet. We haven't found docs saying this works in Grok Build.
Know it works? Tell us →No official Cursor instructions yet. We haven't found docs saying this works in Cursor.
Know it works? Tell us →No official Pi instructions yet. We haven't found docs saying this works in Pi.
Know it works? Tell us →plugin-eval is both:
It helps engineers evaluate a local skill or plugin, understand why it scored that way, see what to fix first, explain token budgets, measure real usage, and decide what to do next without having to memorize a command sequence first.
scripts/plugin-eval.js: the CLI entrypoint exposed as plugin-eval.codex-plugin/plugin.json: the Codex plugin manifestskills/: the plugin's chat-facing skillsThe plugin is designed to feel chat-first in Codex, while still routing to explicit local commands you can run yourself.
>=20This package is currently marked "private": true, so the expected install path is from a local checkout rather than the public npm registry.
From the plugin root (plugins/plugin-eval in this monorepo):
node ./scripts/plugin-eval.js --help
You can use that form for every command in this README.
Examples:
node ./scripts/plugin-eval.js analyze ./skills/plugin-eval --format markdown
node ./scripts/plugin-eval.js analyze . --format markdown
plugin-eval CommandFrom the plugin root (plugins/plugin-eval in this monorepo):
npm link
After that, plugin-eval should be available on your PATH:
plugin-eval --help
plugin-eval analyze ./skills/plugin-eval --format markdown
If you prefer not to create a global link, keep using node ./scripts/plugin-eval.js ... directly.
start is the chat-first router:
plugin-eval start <path> --request "<chat request>" --format markdown
Examples:
plugin-eval start ~/.codex/skills/game-dev --request "Evaluate this skill." --format markdown
plugin-eval start ~/.codex/skills/game-dev --request "Why did this score that way?" --format markdown
plugin-eval start ~/.codex/skills/game-dev --request "What should I fix first?" --format markdown
plugin-eval start ~/.codex/skills/game-dev --request "Measure the real token usage of this skill." --format markdown
plugin-eval start . --request "Help me benchmark this plugin." --format markdown
plugin-eval start keeps the workflow chat-first:
Preview from the source repo. Images are removed.
TDengine IDMP plugin with packaged skills for discovery, schema inspection, and safe operational workflows.
Unity's official plugin for Claude Code, with curated skills for game development, monetization, and...
AMD's verified Agent Skills in one plugin: route image/audio through local AI on Ryzen AI, serve LLMs on AMD...
Superpowers teaches Claude brainstorming, subagent driven development with built in code review, systematic...